Rice Pastry API

Uses of Class
rice.pastry.direct.DirectNodeHandle

Packages that use DirectNodeHandle
rice.pastry.direct   
rice.pastry.testing   
 

Uses of DirectNodeHandle in rice.pastry.direct
 

Methods in rice.pastry.direct that return DirectNodeHandle
 DirectNodeHandle BasicNetworkSimulator.getClosest(DirectNodeHandle nh)
          find the closest NodeId to an input NodeId out of all NodeIds in the network
 DirectNodeHandle NetworkSimulator.getClosest(DirectNodeHandle nh)
          Returns the closest Node in proximity.
 

Methods in rice.pastry.direct with parameters of type DirectNodeHandle
 ScheduledMessage BasicNetworkSimulator.deliverMessage(Message msg, DirectPastryNode node, DirectNodeHandle from, int delay)
           
 ScheduledMessage NetworkSimulator.deliverMessage(Message msg, DirectPastryNode node, DirectNodeHandle from, int delay)
          Deliver message.
 ScheduledMessage BasicNetworkSimulator.deliverMessage(Message msg, DirectPastryNode node, DirectNodeHandle from, int delay, int period)
           
 ScheduledMessage NetworkSimulator.deliverMessage(Message msg, DirectPastryNode node, DirectNodeHandle from, int delay, int period)
          Deliver message.
 ScheduledMessage BasicNetworkSimulator.deliverMessageFixedRate(Message msg, DirectPastryNode node, DirectNodeHandle from, int delay, int period)
           
 ScheduledMessage NetworkSimulator.deliverMessageFixedRate(Message msg, DirectPastryNode node, DirectNodeHandle from, int delay, int period)
          Deliver message.
 DirectNodeHandle BasicNetworkSimulator.getClosest(DirectNodeHandle nh)
          find the closest NodeId to an input NodeId out of all NodeIds in the network
 DirectNodeHandle NetworkSimulator.getClosest(DirectNodeHandle nh)
          Returns the closest Node in proximity.
 boolean BasicNetworkSimulator.isAlive(DirectNodeHandle nh)
          testing if a NodeId is alive
 boolean NetworkSimulator.isAlive(DirectNodeHandle nh)
          Checks to see if a node id is alive.
 float BasicNetworkSimulator.networkDelay(DirectNodeHandle a, DirectNodeHandle b)
          computes the proximity between two NodeIds
 float NetworkSimulator.networkDelay(DirectNodeHandle a, DirectNodeHandle b)
          Determines delivery time from a to b.
 float BasicNetworkSimulator.proximity(DirectNodeHandle a, DirectNodeHandle b)
           
 float NetworkSimulator.proximity(DirectNodeHandle a, DirectNodeHandle b)
          Determines rtt between two nodes.
 

Uses of DirectNodeHandle in rice.pastry.testing
 

Methods in rice.pastry.testing with parameters of type DirectNodeHandle
protected  void ClosestRegrTest.test(int i, DirectNodeHandle handle)
          starts the testing process
 


Rice Pastry API

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